Development of Social-Emotional Skills in Group B Through Guided Role Play: A PTK Study at Sejahtera Mandiri Early Childhood Education Center
Pengembangan Keterampilan Sosial-Emosional Kelompok B Melalui Bermain Peran Terbimbing: Studi PTK Di Paud Sejahtera Mandiri
DOI:
https://doi.org/10.56667/jveit.v7i1.2285Keywords:
keterampilan sosial-emosional, bermain peran terbimbing, pendidikan anak usia dini, penelitian tindakan kelas.Abstract
Social-emotional development is a fundamental aspect of early childhood that influences future academic success and mental well-being. This study aimed to improve the social-emotional skills of Group B children at PAUD Sejahtera Mandiri through guided role-playing. This Classroom Action Research (PTK) was conducted in two cycles using the Kemmis and McTaggart model, involving 15 children (8 boys and 7 girls) aged 5-6 years. Data were collected through observation, field notes, and documentation, then analyzed using qualitative descriptive and quantitative percentage techniques. The results showed that before the intervention, only 20% of children achieved the expected developmental milestones. In Cycle I, guided role-playing with the theme "Visiting a Sick Friend" increased the completeness to 53.3%. After reflection and improvement in Cycle II with the theme "Working Together to Build a City", the completeness reached 86.7%. The study concludes that guided role-playing effectively enhances children's empathy, emotional regulation, and cooperation. Teachers are recommended to act as active facilitators who provide emotional scaffolding during play.
Downloads
References
[1] M. J. Elias et al., Promoting Social and Emotional Education: Guidelines for Elementary School. ASCD, 2015.
[2] D. E. Papalia and G. Martorell, Experience Human Development, 14th ed. McGraw-Hill Education, 2021.
[3] S. Smilansky, “Sociodramatic Play: A Review of the Research,” in Approaches to Play, J. L. Roopnarine and J. E. Johnson, Eds. Ablex Publishing, 2019, pp. 131–152.
[4] R. Efendi, Ambiyar, and A. K, Desain Model Blended Learning pada Pendidikan Vokasi Anak Berkebutuhan Khusus, 1st ed. Padang: CV. Muharika Rumah Ilmiah, 2021.
[5] R. Efendi, N. Heryana, A. D. J. Magalhaes, M. A. Rahmansyah, and L. S. Romlah, Multimedia Interaktif: Dampak Multimedia Interaktif Terhadap Hasil Belajar, 1st ed. Padang: Get Press Indonesia, 2023.
[6] R. Efendi and R. A. Wulandari, Model Competency Based E-learning Pendidikan Vokasi, 1st ed. Padang: CV. Muharika Rumah Ilmiah, 2020.
[7] T. Nopriana, “Digital Didactical Design: The Role of Learning Obstacles in Designing Combinatorics Digital Module for Vocational Students,” Int. J. Interact. Mob. Technol., vol. 17, no. 2, pp. 4–23, 2023.
[8] A. Awi, H. Upu, R. Rusli, A. S. Ahmar, and H. Musa, “The role of scaffolding in flipped classroom: improving learning outcomes through Weblog-based and Google Drive-based assignments,” Cogent Educ., vol. 12, no. 1, 2025.
[9] M. B. Miles, A. M. Huberman, and J. Saldaña, Qualitative Data Analysis: A Methods Sourcebook, 3rd ed. Thousand Oaks, CA: SAGE Publications, 2014.
[10] C. A. Brownell, “Prosocial Behavior in Infancy: The Role of Socialization,” Child Dev. Perspect., vol. 10, no. 4, pp. 222–227, 2016.
[11] J. J. Gross, “Emotion Regulation: Current Status and Future Prospects,” Psychol. Inq., vol. 26, no. 1, pp. 1–26, 2015.
[12] I. Rahmawati and L. Puspitasari, “Peningkatan Perilaku Prososial Anak Usia Dini Melalui Metode Bermain Peran Sosiodramatik,” J. Pendidik. Usia Dini, vol. 16, no. 1, pp. 45–58, 2022.




