Implementation of Role Playing Jewelry Designer as a Stimulation of Fine Motor Development of 5-6 Years Old Children at Kidzania Surabaya

Authors

  • Gloria H Tarulibasa Siahaan Fakultas Ilmu Pendidikan, Universitas Negeri Malang, Jawa Timur, Indonesia
  • Ahmad Samawi Fakultas Ilmu Pendidikan, Universitas Negeri Malang, Jawa Timur, Indonesia
  • Munaisra Tri Tirtaningsih Fakultas Ilmu Pendidikan, Universitas Negeri Malang, Jawa Timur, Indonesia

DOI:

https://doi.org/10.56667/dejournal.v5i2.1477

Keywords:

Implementation Role Playing, Stimulating, Kidzania

Abstract

This research was conducted with the aim of seeing the implementation of role-playing jewelry designers at KidZania Surabaya edutainment rides as a stimulation of children's fine motor development. The type of research used is qualitative research will involve data collection methods through interview data, observation and documentation. This qualitative research uses a case study design with the aim of understanding and finding in-depth understanding of a situation, group, or individual. This research will analyze data using the Miles, Huberman and Saldana model which is divided into four stages. The results of the study found that the implementation of jewelry designer role play at KidZania Surabaya has a positive impact felt by parents of visitors, children, and also employees who are involved there. Through this activity, the jewelry designer's establishment is able to stimulate on other aspects of early childhood development such as cognitive development and social-emotional development.

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Published

2024-10-01

How to Cite

H Tarulibasa Siahaan, G., Samawi, A., & Tirtaningsih, M. T. (2024). Implementation of Role Playing Jewelry Designer as a Stimulation of Fine Motor Development of 5-6 Years Old Children at Kidzania Surabaya. Dharmas Education Journal (DE_Journal), 5(2), 907–916. https://doi.org/10.56667/dejournal.v5i2.1477