THE EFFECT OF USING CARD-BASED MEMORY GAMES ON VOCABULARY MASTERY OF THE SEVENTH GRADE STUDENTS AT SMP NEGERI 8 PEMATANG SIANTAR
DOI:
https://doi.org/10.56667/dejournal.v5i2.1632Kata Kunci:
Vocabulary Mastery, Media, Memory Game, CardsAbstrak
Tujuan dari penelitian ini adalah untuk mengetahui dampak yang signifikan dari permainan memori menggunakan kartu isyarat yang dimodifikasi terhadap penguasaan kosakata siswa kelas tujuh di SMP Negeri 8 Pematangsiantar pada tahun ajaran 2024/2025. Studi ini secara khusus berfokus pada penguasaan kata benda. Penelitian ini melibatkan populasi sebanyak 320 siswa kelas tujuh, yang kemudian dipilih dua kelas dengan menggunakan teknik purposive sampling. Sampel terdiri dari kelas eksperimen (VII-1) dengan 32 siswa yang terlibat dalam permainan memori, dan kelas kontrol (VII-2) dengan 32 siswa yang menerima instruksi tradisional melalui penjelasan guru. Hasil penelitian menunjukkan bahwa nilai rata-rata kelas eksperimen meningkat dari 47,9 pada pre-test menjadi 74,5 pada post-test. Sebaliknya, nilai rata-rata kelas kontrol meningkat dari 55,6 pada pre-test menjadi 65,3 pada post-test. Analisis menunjukkan nilai t-test sebesar 4,828 dengan derajat kebebasan yang dihitung sebagai (n1 + n2 - 2), menghasilkan total 62. Nilai t-kritis pada tingkat signifikansi 0,05 adalah 1,670. Karena nilai t-test yang diamati (4,828) melebihi nilai t-kritis (1,670), maka hipotesis nol (H0) ditolak, dan hipotesis alternatif (Ha) diterima. Temuan ini menunjukkan bahwa ada pengaruh yang signifikan terhadap penguasaan kosakata siswa ketika diajar dengan menggunakan permainan memori dengan kartu di SMP Negeri 8 Pematangsiantar.
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