PENGEMBANGAN PERANGKAT PEMBELAJARAN MODEL TEAMS GAMES TOURNMENT PADA MATERI SPLDV
DOI:
https://doi.org/10.56667/dejournal.v5i2.1241Keywords:
Development, Learning Tool, TGT Model, SPLDVAbstract
This research focuses on the development of mathematics learning tools for System of Linear Equations Two Variables (SPLDV) material using the Teams Games Tournament (TGT) model. The main objective was to produce high quality learning tools in terms of validity and practicality, as well as measuring their impact on student learning outcomes. In the development process, researchers successfully designed three main components of learning devices: Learning Implementation Plan (RPP), Learner Worksheet (LKPD), and Learning Outcome Test (THB). The quality of these devices was assessed through qualitative and quantitative validation by experts. The validation results showed a very good level of validity. The lesson plan obtained an average score of 4.16, the LKPD reached 3.98, and the THB received a score of 3. The experts and educational practitioners also stated that this learning tool was feasible to be applied at the junior high school level. The practicality of the device is proven through several stages. Observations of lesson plan implementation obtained an average score of 4, indicating excellent implementation. In the individual (one to one) and small group trial stages, all students were able to use the learning device effectively. Based on observations of the learning process and students' responses, this tool proved to have the potential to improve students' math skills. Through interviews at the small group stage, the majority of students revealed that the learning tool with the TGT model for SPLDV material was very interesting and able to motivate their enthusiasm for learning mathematics.
Downloads
References
Adiputra, D. K., & Heryadi, Y. (2021). MENINGKATKAN HASIL BELAJAR SISWA MELALUI MODEL PEMBELAJARAN KOOPERATIF TIPE TGT (TEAMS GAMES TOURNAMENT) PADA MATA PELAJARAN IPA DI SEKOLAH DASAR. Jurnal Holistika. https://doi.org/10.24853/holistika.5.2.104-111
Amri, K., Arinjani, S. M., & Sutriyani, W. (2022). Analisis Penerapan Model TGT (Teams, Games And Tournament) Tehadap Hasil Belajar Matematika Di Sekolah Dasar. Formosa Journal of Applied Sciences. https://doi.org/10.55927/fjas.v1i1.708
Asmawati, Syamsinar, & Palimari. (2022). Efektivitas Pembelajaran Matematika melalui Penerapan Model Kooperatif Tipe Teams Games Tournaments (TGT). Al-Irsyad Journal of Mathematics Education. https://doi.org/10.58917/ijme.v1i2.24
B.A Hutapea, V., Saragih, G., S.Y Gultom, M., & M. Simanjuntak, R. (2022). PENGEMBANGAN MODUL BERBASIS MODEL PEMBELAJARAN TGT TERHADAP PEMAHAMAN KONSEP MATEMATIKA SISWA. Laplace : Jurnal Pendidikan Matematika. https://doi.org/10.31537/laplace.v5i2.774
Fauzi, A., Sawitri, D., & Syahrir, S. (2020). Kesulitan Guru Pada Pembelajaran Matematika Di Sekolah Dasar. Jurnal Ilmiah Mandala Education, 6(1). https://doi.org/10.36312/jime.v6i1.1119
Fitri, M., Yuanita, P., & Maimunah, M. (2020). Pengembangan Perangkat Pembelajaran Matematika Terintegrasi Keterampilan Abad 21 Melalui Penerapan Model Problem Based Learning (PBL). Jurnal Gantang. https://doi.org/10.31629/jg.v5i1.1609
Irianto, A. (2017). Pendidikan Sebagai Investasi dalam Pembangunan Suatu Bangsa. Kencana.
Jaini, A. (2021). Meningkatkan Kompetensi Guru Matematika dalam Menerapkan Model PAKEM melalui Supervisi Klinis. Jambura Journal of Mathematics Education. https://doi.org/10.34312/jmathedu.v2i1.9277
Johari, S., & Nawaji, N. (2021). Penerapan Pendidikan Budi Pekerti Sebagai Upaya Pembangunan Karakter Bangsa di Pondok Pesantren. Lentera : Jurnal Kajian Bidang Pendidikan Dan Pembelajaran. https://doi.org/10.56393/lentera.v1i1.116
Maharani, I., & Hidayah Putri, J. (2023). RELEVANSI PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA. EDUSAINTEK: Jurnal Pendidikan, Sains Dan Teknologi. https://doi.org/10.47668/edusaintek.v10i1.719
Sugianto, R., Cholily, Y. M., Darmayanti, R., Rahmah, K., & Hasanah, N. (2022). Development of Rainbow Mathematics Card in TGT Learning For Increasing Mathematics Communication Ability. Kreano, Jurnal Matematika Kreatif-Inovatif. https://doi.org/10.15294/kreano.v13i2.38068
Sugiyono, P. D. (2019). Metode Penlitian Kuantitatif, Kualitatif, dan R&D. alfabeta.
Syahri, A. A., Halim, S. N. H., & Bahar, E. E. (2022). PENGEMBANGAN PERANGKAT PEMBELAJARAN MATEMATIKA REALISTIK PADA MATERI OPERASI HITUNG BENTUK ALJABAR. Aksioma. https://doi.org/10.22487/aksioma.v11i1.1902
Wati, I., Nurcahyono, N. A., & Agustiani, N. (2022). Eksperimentasi Model Pembelajaran Teams Games Tournament (TGT) Terhadap Kemampuan Pemahaman Matematis Siswa SMP Ditinjau Dari Kecemasan Matematika. Jurnal Cendekia : Jurnal Pendidikan Matematika. https://doi.org/10.31004/cendekia.v6i3.1767
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2024 Dharmas Education Journal (DE_Journal)

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Makalah yang disampaikan diasumsikan tidak mengandung bahan propietary yang tidak dilindungi oleh hak paten